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Resident Evil 7: The Re-Defining of Horror Games


If there’s anything that I could say about Resident Evil 7: Biohazard, is that it is absolutely fantastic. From the extremely unexpected jump scares, to the distorted, disgusting, and traumatizing imagery that no man could ever imagine, Capcom brings you the definition of a survival horror. Along with the idea of a survival horror, Resident Evil 7 many influences from iconic horrors, such as The Texas Chainsaw Massacre, and Aliens. No, it isn’t perfect, but Capcom does an excellent job delivering something entirely new but yet refreshing at the same time.


For starters, it is the first game in the franchise to be played in the first person. Clearly inspired by successful first person horror games, such as Outlast, and Alien: Isolation, Capcom uses the formula of a first person horror, but twists into their very own style, still giving you the feel of the other Resident Evil games. Second, the story is entirely new and has nothing to do with the previous games and spin-offs to the franchise, which all somehow connected. Along with the story being completely fresh, the characters are new as well. Instead of playing as fan favorites Chris Redfield, Jill Valentine, or even Leon Kennedy, you are Ethan Winters. Winters is a man, who has been searching for his fiancé Mia for nearly three years. One day, he receives an E-Mail from Mia, being informed that she is still alive and that she does not want him coming to save her. Winters then goes out of his way to rescue the love of his life but is, unfortunately, unaware of what he has gotten himself into.

Winters finds himself at The Baker’s residence located inside of the woods of Dulvey, Louisiana. The Baker Family stars as the antagonists of Resident Evil 7: Biohazard. The family consists of your happy, yet corrupt hillbilly family of four. Jack Baker is the father of the household, and reminds you of Leatherface from The Texas Chainsaw Massacre, roaming the house with his out of the ordinary massive weapons, and built body. Marguerite Baker is the mother of the family, who possesses the power to control insects. Lucas Baker is the son of the household, and reminds you of Jigsaw from the Saw series, putting you in horrific scenarios he classifies as “ a game.” Zoe Baker is the daughter of the family. Unlike the psychotic three, Zoe never reveals herself but helps you try to find a way out of the house by communicating with you with the telephones around the household.
A regular play through of the game could take you about eight to ten hours, and Capcom brings horror to your TV screen every single second of it. Ethan has no idea what he’s gotten himself into. The first twenty-five minutes in, Ethan encounters his wife and finds out that she is freakishly strong, and has the ability to regenerate when she turns. He’s then knocked out and wakes up sitting at a dinner table, where the Bakers are eating maggots for dinner. You find yourself struggling throughout the whole game. Just like any other Resident Evil, ammo count is very limited, so you must make every shot count. Capcom then implements the formula Outlast used whenever Miles was near the antagonist, Chris Walker. Simply being nearby a Baker, or even being spotted by them causes you to be more strategic about completing your objectives without being caught. One thing that Capcom lacked in Resident Evil 7 were the puzzles. The franchise is well known for their puzzles, and in Resident Evil 7, they seemed to be a bit too easy, or simply straightforward. There is no health bar in the game. You keep track of your health by looking at Ethan’s watch, which monitors his heart rate. With that being said, it is relatively easy to die in the game. Each antagonist has their own unique way of killing you, like Jack’s large club with spikes to match, Marguerite’s wasp, and Lucas’ booby traps. Unlike every other Resident Evil that has zombies, Resident Evil 7 introduces The Molded, which seem to be inspired by James Cameron’s Alien that literally forms from the mold. When it comes to surviving, Capcom does an amazing job making you think twice before you make your decisions.

The voice acting is incredible and is the best voice acting we have ever seen from the franchise, hands down. The only thing that I did not really like from the voice acting was Ethan outside of the cutscenes. Without spoiling anything, Ethan experiences very painful things that anyone could ever imagine, and I felt as if the voice acting wasn’t up to par on that perspective. Another issue is the loading screens. After death, you could find yourself waiting for two minutes the most just to try again. Another problem with the loading screens are the cassette tapes. There are cassette types located around the house, which is optional to play but is highly recommended to play because they give you an idea of what you are going to be dealing with later on in the story. Overall, I loved Resident Evil 7: Biohazard, and I recommend anyone to play it. Whether you are a long-time fan or have never picked up a Resident Evil game, Resident Evil does a fantastic job making it enjoyable for both die-hard fans and newcomers.


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